iOS, Android and web
One product on every screen your users have, not three separate builds.
BaioByte builds mobile and web apps for founders and teams in Egypt: iOS, Android and web, from design to store submission. A focused first version takes about nine weeks, on a scope and price fixed before development starts.
The fastest way to a good app is a small first version in real hands. We cut the idea down to what must exist on day one, then build that well.
One product on every screen your users have, not three separate builds.
Flows, screens, build, testing and release are one project with one team.
We prepare the listings and submit to the App Store and Google Play.
Arabic is written as Arabic, not translated in at the end, and the layout follows the language.
Sign-in, payments and private data are designed in the blueprint, not patched in later.
The code, the documentation and a walkthrough are handed over at launch.
This is the shape of a focused first version, not a quote. A bigger scope takes longer, and the blueprint says how long before you commit.
Store review times are set by Apple and Google, not by us.

Wadini is our own entertainment guide for Egypt's North Coast and Alexandria. It is built and in pre-launch, coming soon to the App Store and Google Play. Its listings are sample data until launch.
Discover, draft, build, test, launch. The scope and price are fixed at stage two, before any code is written.
We map how your business actually runs: who does what, in which tool, and where it breaks. The result is a short list of what the system must do, not a generic feature list.
You get: a problem map you agree with
Every screen, every record and every connection is drawn before a line of code. Scope, order of work and price are written down, and you approve them.
You get: a blueprint with a fixed scope and price
Development runs in milestones you can open and test as we go, not a long silence followed by a big reveal.
You get: a working milestone at every stage
Real people use it on real devices, in Arabic and in English. What feels wrong is fixed before launch, while it is still cheap to change.
You get: a tested release, ready to go live
We go live, hand over the code and the documentation, and stay on to maintain what we built.
You get: a live system, the code, and support
Yes. We design, build and launch apps for iOS, Android and the web, and we handle App Store and Google Play submission.
A focused first version of an app typically takes about 9 weeks from discovery to launch: weeks 1 to 2 for discovery and the blueprint, weeks 3 to 6 for the core build, weeks 7 to 8 for testing, and week 9 for launch. Larger systems scale from there with scope.
It depends on what is being built, so we do not publish a single price. Every BaioByte project is fixed scope and milestone-based, not hourly: the price is written into a blueprint and agreed before development starts, so it does not grow as hours add up.
Changes happen. When one does, we talk it through and revise the blueprint, so its effect on scope, time and price is clear before anyone builds it.
It depends on the job. Recent builds have used Next.js and NestJS with PostgreSQL, Electron for an offline desktop app, React Native with Expo and Supabase for mobile, and static sites on Cloudflare Pages.
Yes. You get the code, the documentation and a walkthrough of how it works. We do not hand over a system that only we can maintain.
For brokerages, developers and property managers running more listings than a spreadsheet can hold.
For any business that has outgrown spreadsheets, group chats and manual tracking.
For businesses that need a fast site that turns visitors into enquiries, not just a brochure.
A paragraph is enough to start. We reply within one business day with questions, then a blueprint with a fixed scope, timeline and price.